Tahem za bod D měňte tvar dvojstředového draka

A = Point(xAxis)
C = Point(xAxis)
C_1 = Point(xAxis)
c = Circle(C_1, A)
D = Point(c)
B = Mirror(D, xAxis)
poly1, a, d, b, d' = Polygon(A, D, C, B)
e = AngularBisector(A, D, C)
E = Intersect(e, xAxis)
f = OrthogonalLine(E, d')
F = Intersect(d', f)
g = Circle(E, F)
G, H = Intersect(g, d)
I, J = Intersect(g, b)
K, L = Intersect(g, a)
h = Line(A, C)