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This chapter describes all JavaScript statements. JavaScript statements consist of keywords used with the appropriate syntax. A single statement may span multiple lines. Multiple statements may occur on a single line if each statement is separated by a semicolon.
Syntax conventions: All keywords in syntax statements are in bold. Words in italics represent user-defined names or statements. Any portions enclosed in square brackets, [ ], are optional. {statements} indicates a block of statements, which can consist of a single statement or multiple statements delimited by a curly braces { }.
The following table lists statements available in JavaScript.
Table 3.1 JavaScript statements.
break
|
Terminates the current while or for loop and transfers program control to the statement following the terminated loop.
|
comment
|
Notations by the author to explain what a script does. Comments are ignored by the interpreter.
|
continue
|
Terminates execution of the block of statements in a while or for loop, and continues execution of the loop with the next iteration.
|
do...while
|
Executes the specified statements until the test condition evaluates to false. Statements execute at least once.
|
export
|
Allows a signed script to provide properties, functions, and objects to other signed or unsigned scripts.
|
for
|
Creates a loop that consists of three optional expressions, enclosed in parentheses and separated by semicolons, followed by a block of statements executed in the loop.
|
for...in
|
Iterates a specified variable over all the properties of an object. For each distinct property, JavaScript executes the specified statements.
|
function
|
Declares a function with the specified parameters. Acceptable parameters include strings, numbers, and objects.
|
if...else
|
Executes a set of statements if a specified condition is true. If the condition is false, another set of statements can be executed.
|
import
|
Allows a script to import properties, functions, and objects from a signed script that has exported the information.
|
label
|
Provides an identifier that can be used with break or continue to indicate where the program should continue execution.
|
return
|
Specifies the value to be returned by a function.
|
switch
|
Allows a program to evaluate an expression and attempt to match the expression's value to a case label.
|
throw
|
Throws a user-defined exception.
|
try...catch
|
Marks a block of statements to try, and specifies a response should an exception be thrown.
|
var
|
Declares a variable, optionally initializing it to a value.
|
while
|
Creates a loop that evaluates an expression, and if it is true, executes a block of statements. The loop then repeats, as long as the specified condition is true.
|
with
|
Establishes the default object for a set of statements.
|
Use the break statement to terminate a loop, switch
, or label statement.
Terminates the current loop, switch
, or label statement and transfers program control to the statement following the terminated loop.
break [label]
The break
statement includes an optional label that allows the program to break out of a labeled statement. The statements in a labeled statement can be of any type.
Example 1. The following function has a break
statement that terminates the while
loop when e
is 3, and then returns the value 3 * x
.
function testBreak(x) {
var i = 0
while (i < 6) {
if (i == 3)
break
i++
}
return i*x
}
Example 2. In the following example, a statement labeled checkiandj
contains a statement labeled checkj
. If break
is encountered, the program breaks out of the checkj
statement and continues with the remainder of the checkiandj
statement. If break
had a label of checkiandj
, the program would break out of the checkiandj
statement and continue at the statement following checkiandj
.
checkiandj :
if (4==i) {
document.write("You've entered " + i + ".<BR>");
checkj :
if (2==j) {
document.write("You've entered " + j + ".<BR>");
break checkj;
document.write("The sum is " + (i+j) + ".<BR>");
}
document.write(i + "-" + j + "=" + (i-j) + ".<BR>");
}
continue
, label
, switch
Notations by the author to explain what a script does. Comments are ignored by the interpreter.
// comment text
/* multiple line comment text */
JavaScript supports Java-style comments:
// This is a single-line comment.
/* This is a multiple-line comment. It can be of any length, and
you can put whatever you want here. */
Restarts a while
, do-while
, for
, or label
statement.
continue [label]
In contrast to the break
statement, continue
does not terminate the execution of the loop entirely: instead,
-
In a
while
loop, it jumps back to the condition
.
-
In a
for
loop, it jumps to the update
expression.
The continue
statement can now include an optional label that allows the program to terminate execution of a labeled statement and continue to the specified labeled statement. This type of continue must be in a looping statement identified by the label used by continue
.
Example 1. The following example shows a while
loop that has a continue
statement that executes when the value of i
is 3. Thus, n
takes on the values 1, 3, 7, and 12.
i = 0
n = 0
while (i < 5) {
i++
if (i == 3)
continue
n += i
}
Example 2. In the following example, a statement labeled checkiandj
contains a statement labeled checkj
. If continue
is encountered, the program continues at the top of the checkj
statement. Each time continue
is encountered, checkj
reiterates until its condition returns false. When false is returned, the remainder of the checkiandj
statement is completed. checkiandj
reiterates until its condition returns false. When false is returned, the program continues at the statement following checkiandj.
If continue
had a label of checkiandj
, the program would continue at the top of the checkiandj statement.
checkiandj :
while (i<4) {
document.write(i + "<BR>");
i+=1;
checkj :
while (j>4) {
document.write(j + "<BR>");
j-=1;
if ((j%2)==0)
continue checkj;
document.write(j + " is odd.<BR>");
}
document.write("i = " + i + "<br>");
document.write("j = " + j + "<br>");
}
break, label
Executes the specified statements until the test condition evaluates to false. Statements execute at least once.
do
statements
while (condition);
In the following example, the do
loop iterates at least once and reiterates until i is no longer less than 5.
do {
i+=1
document.write(i);
while (i<5);
Allows a signed script to provide properties, functions, and objects to other signed or unsigned scripts.
export name1, name2, ..., nameN
export *
Typically, information in a signed script is available only to scripts signed by the same principals. By exporting properties, functions, or objects, a signed script makes this information available to any script (signed or unsigned). The receiving script uses the companion import statement to access the information.
import
Creates a loop that consists of three optional expressions, enclosed in parentheses and separated by semicolons, followed by a block of statements executed in the loop.
for ([initial-expression]; [condition]; [increment-expression]) {
statements
}
The following for
statement starts by declaring the variable i
and initializing it to 0. It checks that i
is less than nine, performs the two succeeding statements, and increments i
by 1 after each pass through the loop.
for (var i = 0; i < 9; i++) {
n += i
myfunc(n)
}
Iterates a specified variable over all the properties of an object. For each distinct property, JavaScript executes the specified statements.
for (variable in object) {
statements
}
The following function takes as its argument an object and the object's name. It then iterates over all the object's properties and returns a string that lists the property names and their values.
function show_props(obj, objName) {
var result = ""
for (var i in obj) {
result += objName + "." + i + " = " + obj[i] + "\n"
}
return result
}
Declares a function with the specified parameters. Acceptable parameters include strings, numbers, and objects.
function name([param] [, param] [..., param]) {
statements
}
You can also define functions using the Function
constructor; see "Function" on page 79.
To return a value, the function must have a return
statement that specifies the value to return.
A function created with the function
statement is a Function
object and has all the properties, methods, and behavior of Function
objects. See "Function" on page 79 for detailed information on functions.
The following code declares a function that returns the total dollar amount of sales, when given the number of units sold of products a, b, and c.
function calc_sales(units_a, units_b, units_c) {
return units_a*79 + units_b*129 + units_c*699
}
"Function" on page 79
Executes a set of statements if a specified condition is true. If the condition is false, another set of statements can be executed.
if (condition) {
statements1
}
[else {
statements2
}]
You should not use simple assignments in a conditional statement. For example, do not use the following code:
if(x = y)
{
/* do the right thing */
}
If you need to use an assignment in a conditional statement, put additional parentheses around the assignment. For example, use if( (x = y) )
.
JavaScript 1.2 and earlier versions.
You can use simple assignments in a conditional statement. An assignment operator in a conditional statement is converted to an equality operator. For example, if(x = y)
is converted to if(x == y)
.
if (cipher_char == from_char) {
result = result + to_char
x++}
else
result = result + clear_char
Allows a script to import properties, functions, and objects from a signed script that has exported the information.
import objectName.name1, objectName.name2, ..., objectName.nameN
import objectName.*
The objectName
parameter is the name of the object that will receive the imported names. For example, if f
and p
have been exported, and if obj
is an object from the importing script, the following code makes f
and p
accessible in the importing script as properties of obj
.
import obj.f, obj.p
Typically, information in a signed script is available only to scripts signed by the same principals. By exporting (using the export
statement) properties, functions, or objects, a signed script makes this information available to any script (signed or unsigned). The receiving script uses the import
statement to access the information.
The script must load the export script into a window, frame, or layer before it can import and use any exported properties, functions, and objects.
export
Provides a statement with an identifier that lets you refer to it elsewhere in your program.
For example, you can use a label to identify a loop, and then use the break
or continue
statements to indicate whether a program should interrupt the loop or continue its execution.
label :
statements
For an example of a label statement using break
, see break
. For an example of a label statement using continue
, see continue
.
break
, continue
Specifies the value to be returned by a function.
return expression
The following function returns the square of its argument, x
, where x
is a number.
function square(x) {
return x * x
}
Allows a program to evaluate an expression and attempt to match the expression's value to a case label.
switch (expression){
case label :
statements;
break;
case label :
statements;
break;
...
default : statements;
}
If a match is found, the program executes the associated statement. If multiple cases match the provided value, the first case that matches is selected, even if the cases are not equal to each other.
The program first looks for a label matching the value of expression and then executes the associated statement. If no matching label is found, the program looks for the optional default statement, and if found, executes the associated statement. If no default statement is found, the program continues execution at the statement following the end of switch
.
The optional break
statement associated with each case label ensures that the program breaks out of switch once the matched statement is executed and continues execution at the statement following switch. If break
is omitted, the program continues execution at the next statement in the switch
statement.
In the following example, if expression
evaluates to "Bananas", the program matches the value with case "Bananas" and executes the associated statement. When break
is encountered, the program breaks out of switch
and executes the statement following switch
. If break
were omitted, the statement for case "Cherries" would also be executed.
switch (i) {
case "Oranges" :
document.write("Oranges are $0.59 a pound.<BR>");
break;
case "Apples" :
document.write("Apples are $0.32 a pound.<BR>");
break;
case "Bananas" :
document.write("Bananas are $0.48 a pound.<BR>");
break;
case "Cherries" :
document.write("Cherries are $3.00 a pound.<BR>");
break;
default :
document.write("Sorry, we are out of " + i + ".<BR>");
}
document.write("Is there anything else you'd like?<BR>");
Throws a user-defined exception.
throw expression
Use the throw
statement to throw an exception. When you throw an exception, an expression specifies the value of the exception. The following code throws several exceptions.
throw "Error2" // generates an exception with a string value
throw 42 // generates an exception with the value 42
throw true // generates an exception with the value true
Example 1: Throw an object.
You can specify an object when you throw an exception. You can then reference the object's properties in the catch
block. The following example creates an object myUserException
of type UserException
and uses it in a throw
statement.
function UserException (message) {
this.message=message
this.name="UserException"
}
function getMonthName (mo) {
mo=mo-1 // Adjust month number for array index (1=Jan, 12=Dec)
var months=new Array("Jan","Feb","Mar","Apr","May","Jun","Jul",
"Aug","Sep","Oct","Nov","Dec")
if (months[mo] != null) {
return months[mo]
} else {
myUserException=new UserException("InvalidMonthNo")
throw myUserException
}
}
try {
// statements to try
monthName=getMonthName(myMonth)
}
catch (e) {
monthName="unknown"
logMyErrors(e.message,e.name) // pass exception object to err handler
}
Example 2: Throw an object.
The following example tests an input string for a U.S. zip code. If the zip code uses an invalid format, the throw
statement throws an exception by creating an object of type ZipCodeFormatException
.
/*
* Creates a ZipCode object.
*
* Accepted formats for a zip code are:
* 12345
* 12345-6789
* 123456789
* 12345 6789
*
* If the argument passed to the ZipCode constructor does not
* conform to one of these patterns, an exception is thrown.
*/
function ZipCode(zip) {
zip = new String(zip);
pattern = /[0-9]{5}([- ]?[0-9]{4})?/;
if (pattern.test(zip)) {
// zip code value will be the first match in the string
this.value = zip.match(pattern)[0]
this.valueOf = new Function("return this.value");
this.toString = new Function("return String(this.value)");
} else {
throw new ZipCodeFormatException(zip);
}
}
function ZipCodeFormatException(value) {
this.value = value;
this.message =
"does not conform to the expected format for a zip code";
this.toString =
new Function("return this.value +\":\" + this.message");
}
/*
* This could be in a script that validates address data
* for US addresses.
*/
var ZIPCODE_INVALID = -1;
var ZIPCODE_UNKNOWN_ERROR = -2;
function verifyZipCode(z) {
try {
z = new ZipCode(z);
}
catch (e) {
if (e instanceof ZipCodeFormatException) {
return ZIPCODE_INVALID;
}
else {
return ZIPCODE_UNKNOWN_ERROR;
}
}
return z;
}
a=verifyZipCode(95060) // returns 95060
b=verifyZipCode(9560) // returns -1
c=verifyZipCode("a") // returns -1
d=verifyZipCode("95060") // returns 95060
e=verifyZipCode("95060 1234") // returns 95060 1234
Example 3: Rethrow an exception.
You can use throw
to rethrow an exception after you catch it. The following example catches an exception with a numeric value and rethrows it if the value is over 50. The rethrown exception propagates up to the enclosing function or to the top level so that the user sees it.
try {
throw n // throws an exception with a numeric value
}
catch (e) {
if (e <= 50) {
// statements to handle exceptions 1-50
}
else {
// cannot handle this exception, so rethrow
throw e
}
}
try...catch
Marks a block of statements to try, and specifies a response should an exception be thrown.
try {
statements
}
[catch (catchID) {
statements
}]
[finally {
statements
}]
The try...catch
statement consists of a try
block, which contains one or more statements, and a catch
block, containing statements that specify what to do if an exception is thrown in the try
block. That is, you want the try
block to succeed, and if it does not succeed, you want control to pass to the catch
block. If any statement within the try
block (or in a function called from within the try
block) throws an exception, control immediately shifts to the catch
block. If no exception is thrown in the try
block succeed, the catch
block is skipped. The finally
block executes after the try
and catch
blocks execute but before the statements following the try...catch
statement.
You can nest one or more try...catch
statements. If an inner try...catch
statement does not have a catch
block, the enclosing try...catch
statement's catch
block is entered.
You also use the try...catch
statement to handle Java exceptions. See the Core JavaScript Guide for information on Java exceptions.
The catch Block.
The catch
block is entered when any exception is thrown. For example, the following code throws an exception. When the exception occurs, control transfers to the catch
block.
try {
throw "myException" // generates an exception
}
catch (e) {
// statements to handle any exceptions
logMyErrors(e) // pass exception object to error handler
}
The catch Block's Identifier.
When an exception is thrown in the try
block, the catchID
holds the value specified by the throw
statement; you can use this identifier to get information about the exception that was thrown. JavaScript creates this identifier when the catch
block is entered; the identifier lasts only for the duration of the catch
block; after the catch
block finishes executing, the identifier is no longer available.
The finally Block.
The finally
block contains statements to execute after the try
and catch
blocks execute but before the statements following the try...catch
statement. The finally
block executes whether or not an exception is thrown. If an exception is thrown, the statements in the finally
block execute even if no catch
block handles the exception.
You can use the finally
block to make your script fail gracefully when an exception occurs; for example, you may need to release a resource that your script has tied up. The following example opens a file and then executes statements that use the file (server-side JavaScript allows you to access files). If an exception is thrown while the file is open, the finally
block closes the file before the script fails.
try {
openMyFile() // tie up a resource
writeMyFile(theData)
}
finally {
closeMyFile() // always close the resource
}
See the examples for throw
.
throw
Declares a variable, optionally initializing it to a value.
var varname [= value] [..., varname [= value] ]
The scope of a variable is the current function or, for variables declared outside a function, the current application.
Using var
outside a function is optional; you can declare a variable by simply assigning it a value. However, it is good style to use var
, and it is necessary in functions in the following situations:
var num_hits = 0, cust_no = 0
Creates a loop that evaluates an expression, and if it is true, executes a block of statements. The loop then repeats, as long as the specified condition is true.
while (condition) {
statements
}
The following while
loop iterates as long as n
is less than three.
n = 0
x = 0
while(n < 3) {
n ++
x += n
}
Each iteration, the loop increments n
and adds it to x
. Therefore, x
and n
take on the following values:
After completing the third pass, the condition n < 3
is no longer true, so the loop terminates.
Establishes the default object for a set of statements.
with (object){
statements
}
JavaScript looks up any unqualified names within the set of statements to determine if the names are properties of the default object. If an unqualified name matches a property, then the property is used in the statement; otherwise, a local or global variable is used.
The following with
statement specifies that the Math
object is the default object. The statements following the with
statement refer to the PI
property and the cos
and sin
methods, without specifying an object. JavaScript assumes the Math
object for these references.
var a, x, y
var r=10
with (Math) {
a = PI * r * r
x = r * cos(PI)
y = r * sin(PI/2)
}
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Last Updated: 10/29/98 20:17:41
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